Corvus GLTF
Professional GLTF/GLB exports for modern real-time graphics.
Feature Highlights
PBR Material Mapping
Directly maps complex renderer nodes (Arnold Standard Surface, VRayMtl, Redshift Material) to standard Khronos GLTF PBR specifications.
Batch Export Channels
Define separate target LODs, collision layers, and skeletal animations and export them in parallel scripts.
Compression & Optimization
Integrates Draco mesh compression, meshoptimizer simplification, and KTX2 texture transcoding directly into the export process.
Pricing Options
Choose Your Plan
Personal
$29/ per seat
- Fully featured GLTF/GLB export
- Draco mesh compression integration
- Texture format auto-conversion
- 1 year of free upgrades
Studio
$149/ per site
- Unlimited users per site
- CLI batch exporter utility
- Python script integration bindings
- Direct email/slack engineer support
This tool is currently in active development
Our engineering team is testing internal builds under active production environments. Click below to register for early beta builds and launch updates.
Get Notified